| Then there are all those messy clamps to construct, the ones holding the
		System-ships in place. I made sure the framework attaches to the spine
		only at intersections of other struts. The "grabber" started out as a
		stumpy hexagonal cylinder, with a smaller cylinder at the hinge.
		I did put a groove in the upper section to suggest the separation point.
		But for the lower grabber, I had to do far more work.
		 First I repositioned the upper frame's barycenter so it was
		at the core of the spine. Then I duplicated the frame, and
		rotated it around the barycenter by 180 degrees, which put
		the lower frame in the perfect position.
		 Then came the fun part. Blender does have a Boolean function, where
		one can "subtract" one object from another (or find just the intersection).
		This would be perfect for drilling the engine-sized hole down the center 
		of the hexagonal face. However, I've found that Blender's Boolean tends to
		make a tangled mess with far too many superfluous vertexes.
		 So I did it the hard way. I added an engine-sized cylinder, and
		manually added edges between the cylinder's boarder and the hexagonal face.
		Then the extra edges and vertexes are deleted, and you have a hole.
		The hexagon was then split in two, and the two halves were rotated
		30 degrees to make the grabber open its mouth.
		 |